Introducing ProudNet

ProudNet can cope with various situations based on many experiences
and is equipped with an interface for  user friendliness.
Therefore, it is a middleware that helps you to make a server easily
without many experiences in on-line/mobile game development.
As this is the result of the know-how on on-line game development
accumulated from 1997, it can be effectively applied on the following areas.

On-line/mobile games for smooth service in many countries
On-line/mobile game sensitive to latency or traffic
Developers who are not able to hire experienced server developers
Game projects that have to be released in a short period
Operating systems

Server: Windows Server, Linux Server
Client: Windows, Android, iOS, PS 4
Multiplay among different types of clients is possible

Supported development environment

Development tool: Visual Studio, Xcode, Eclipes (Android Studio)
Game engine: Unity 5, Unreal Engine 4, Cocos2d-x
Support language :  C++, C#, Java
Support DB : MS SQL Server, MySQL

Background

ProudNet, developed by Nettention,
has been applied to 191 game projects up to now.
Also, ProudNet live servers are in operation in 13 countries in the world.

Our Customers

Clients

Projects using ProudNet

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