DEVOPS Optimization Server patch without downtime Performance Analysis Debug Trace Server Memory Reading Multiple Server Batch Debugging ProudNet 2 Server Architecture ProudNet 2 Specification ProudNet 2 Other Funtions ProudNet 1 ProudNet 2 Menu ProudNet 1 ProudNet 2 DEVOPS Optimization Server patch without downtime Performance Analysis Debug Trace Server Memory Reading Multiple Server Batch Debugging ProudNet 2 Server Architecture ProudNet 2 Specification ProudNet 2 Other Funtions Server patch without downtime Quick patch with Proudnet 2 server deployment . Server patch while gamers are still playing. You can add a log phrase before finding a bug. Once a bug has been found, functions and classes can be modified. The time it takes to patch the server is from seconds to minutes maximum. Considered the specificity of the game server live service.