Game Server Network
Middleware software that provides developers with the convenience of implementing the necessary network functions in online games.
ProudNet can cope with various situations based on many experiences and is equipped with an interface for user friendliness.
Therefore, it is a middleware that helps you to make a server easily without many experiences in on-line/mobile game development.
As this is the result of the know-how on on-line game development accumulated since 1997, it can be effectively applied on the following areas.
ON-LINE/MOBILE GAMES FOR SMOOTH SERVICE IN MANY COUNTRIES
ON-LINE/MOBILE GAME SENSITIVE TO LATENCY OR TRAFFIC
DEVELOPERS WHO ARE NOT ABLE TO HIRE EXPERIENCED SERVER DEVELOPERS
HAVE TO BE RELEASED
IN A SHORT PERIOD
Server: Windows Server, Linux Server
Client: Windows, Android, iOS, PlayStation
Multiplay among different types of clients is possible
SUPPORTED DEVELOPMENT ENVIRONMENT
Development tool: Visual Studio, Xcode, Android Studio
Game engine: Unity, Unreal Engine 4, Cocos2d-x
Support language: C++, C#(.Net Core Applicable)
Support DB : MS SQL Server, MySQL
Also, ProudNet live servers are in operation in 13 countries in the world.