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Game Server Network
Coding Software

Middleware software that provides developers with the convenience of implementing the necessary network functions in online games.

Introducing ProudNet.

ProudNet can cope with various situations based on many experiences and is equipped with an interface for user friendliness.
Therefore, it is a middleware that helps you to make a server easily without many experiences in on-line/mobile game development.
As this is the result of the know-how on on-line game development accumulated since 1997, it can be effectively applied on the following areas.

ON-LINE/MOBILE GAMES FOR SMOOTH SERVICE IN MANY COUNTRIES

ON-LINE/MOBILE GAME SENSITIVE TO LATENCY OR TRAFFIC

DEVELOPERS WHO ARE NOT ABLE TO HIRE EXPERIENCED SERVER DEVELOPERS

GAME PROJECTS THAT
HAVE TO BE RELEASED
IN A SHORT PERIOD

OPERATING
SYSTEMS

Server: Windows Server, Linux Server
Client: Windows, Android, iOS, PlayStation

Multiplay among different types of clients is possible

SUPPORTED DEVELOPMENT ENVIRONMENT

Development tool: Visual Studio, Xcode, Android Studio
Game engine: Unity, Unreal Engine 4, Cocos2d-x
Support language: C++, C#(.Net Core Applicable)
Support DB : MS SQL Server, MySQL

Our customers.

ProudNet, developed by Nettention, has been applied to 191 game projects up to now.
Also, ProudNet live servers are in operation in 13 countries in the world.
Clients
Project
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